Sunday, April 13, 2014

Blender 2.70a (64-bit)

  • Requirements:

    Windows XP64 / Vista64 / Windows 7 64 / Windows 8 64

  • Editor / User Rating:

    /
  • Author / Product:

    Blender Foundation / Blender (64-bit)

  • Old Versions:

  • Filename:

    blender-2.70a-windows64.exe

  • MD5 Hash:

    8d4ff45bbad4e6146700c1f423f6e0f9

Blender is an extremely powerful, cross-platform 3D graphic tool that has over the last 15+ years managed to slowly expand its core capabilities and become one of the most feature-full 3D computer graphics software editing tools on the market. It comes with multitude of powerful features for editing, rendering, 3d modeling, animation, and playback, all packaged in incredibly well-designed interface that rivals the organizational skills of highly-professional tools such as Maya or 3D Max. To fight those pro software packages, Blender managed to build its own open-source assortment of incredible tools that cover absolutely all aspects of 3D modeling, texturing, skinning, rigging, simulation of particles, smoke, soft body objects, camera tracking, compositing,  video editing, and even a fully integrated video game engine.

All those tools and services are packaged into interface that can be fully modified to fit the needs of users, with smart contextual menus being present everywhere ant two editing modes – Object Mode and Edit mode. Hotkey support is of course very well done, and after a very short time even novices can get excellent overview of everything that Blender has to offer. Today, Blender manages to attract some of the best artists on the market and countless novices, with all of them being interested to take full advantage from this tremendously popular 3D modeling software that is easily rivaling compatibilities of its older (and much more expensive) competitors.

Discover the wide toolset available in Blender, defining a complete pipeline (from modeling to sequence editing) controlled by a flexible and consistent user interface.

Blender Main Features:

Game engine
The game engine is fully integrated with the shading and rigging system, it features a very powerful visual logic programing system, python scripting capabilities, bullet physics and state of the art graphics.

Render baking
Blender's render pipeline supports rendering to UV texturemaps; ambient occlusion, normals, displacement, color, shadows and full render can be baked.

Map UV and ID Mask
Mesh objects with UV co-ordinates can be saved in a render pass, and used in the Compositor as input to remap textures. ID Mask node converts a number from an Object Index pass to an anti-aliased alpha mask.

Vertex Color Node
For node materials, the Geometry node contains a Vertex Color name field to access non active vertex color layers.

Sculpt Mode
Sculpt is a mode for editing Mesh objects. Unlike Edit Mode, the model's shape is manipulated with various brushes, rather than by editing individual vertices, edges, and faces.

Imaging
Advanced Imaging system featuring MultiLayer image read/write integrated in all editors and Flipbook playback for compositing, sequences or movie files.

3D object
Supports numerous 3D object formats including meatballs, vector fonts, polygon meshes, and more.



Tags: blender 64 bit for windows 8, 3d modelling, 3d animation, 3d rendering, imaging, reflection maps, textures maker, renderer, graphic tool, animation tool

  • Blender 2.70a (64-bit) screenshot 1

What's new in this version:

- Change log not available for this version

Summary of Blender 2.70a (64-bit)

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